![]() You could put these commands in a script for reusability.Ī) it is possible and recommended, see the code above, only one build directory is necessary.ī) See the code for the projectA/CMakeLists.txt, you have to call include_directories()Ĭ) Yes it is possible. DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=. Usage jardon (jarred wilson) June 27, 2023, 3:24pm 1 Hello I am trying to package an upstream project and am running into issues building it in certain environments. To sum up the steps required to make this work: $ mkdir build & cd build To build both, you need to have two add_library calls with two different names, one STATIC, the other SHARED. (assuming make is run from the build dir).Īlso, this setup lets you choose if you want to build static or shared libraries, by using: -DBUILD_SHARED_LIBS=ON. Please note that this setup needs the make install step to create bin and lib at the location of your choice as given in the command line invocation of cmake -DCMAKE_INSTALL_PREFIX=. ProjectB CMakeLists.txt file (assuming projectB is a library): add_library(projectB file1.cpp file2.cpp. Some common Visual Studio project operations. Feel free to have several build directories, like build and build-xcode. In a CMake build system, the build rules or project settings are defined in text files called CMakeLists.txt. ![]() Install(TARGETS projectA RUNTIME DESTINATION bin) You should pick a tool on your first CMake call in a directory, just like the compiler. Set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY $/projectB) # include files from ProjectB The project specifies its buildsystem using files as described in the cmake-language(7). My original CMakeList.txt on the project folder: cmake_minimum_required(VERSION 3.2.2.) The top-level directory containing source files provided by the project. I´m having difficulties configuring CMAKE. ![]() Preferrably that It can be divided into multiple subprojects, like build/projectA, build/ProjectB so that if I need to rebuild a single project I can delete the whole build/Project file and all is gone and a new Cmake will build it again. I would like to use a single build directory for every project, as showed above. My environment has several projects like: project ![]()
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